
If you want more Dead Island, it more or less picks up right where the first game left off.

I didn’t enjoy it as much as the original Dead Island, but there’s still fun to be had with it. I’ve seen Riptide get a fair amount of criticism, yet I found it to be more of the same but with some added base defense and boats.

As far as remastered collections go, there’s no question over this being great value.

There’s an awful lot of content here, too, with the original game and Riptide easily offering 30+ hours of gameplay. There’s four-player co-op too, which makes things more sociable, even if it’s perfectly possible to play alone and not feel like you’re missing out. It’s all pretty basic stuff, but as a package there’s something moreish about Dead Island that makes it hard to put down. It’s just satisfying.Īll the time you’re playing the game throws near-constant updates on how you’re progressing with the in-game challenges, whether it be distance walked or zombies decapitated. I won’t lie: I also enjoy mowing down the undead while inside one of the game’s many utility vehicles. Melee attacks are nice and meaty, with blows appearing to carry real weight, although at points skirmishes with numerous zombies can start to resemble a drunken bar fight.Īll weapons can be thrown, too, which is very handy against the bastards that explode, but nothing beats perfectly timing a machete swing to slice the head off an onrushing zombie (perhaps I have watched too much Walking Dead). Things can get pretty hairy at points, so you’re bound to find yourself tearing through the environment as a group of walkers are in pursuit. Yet somehow Dead Island is entertaining.Ĭombat is a bit of a slugfest until you unlock more deadly slicey attacks or get hold of guns, but it’s somewhat thrilling to take on large groups with just a wrench and some knives. Missions, too, are rather simplistic most of the time, almost always being of the ‘Go to location X and bring back an item’ or ‘Go to location Y and do the thing’ variety. It’s good enough, but more character stat customisation would have been welcomed. Weapons can be upgraded using cash (which doesn’t make any sense at all) and your character boosted with skill points each time you level up.

Have I gone mad?Īs a kind of action-heavy open-world RPG, Dead Island pushes action over massively in-depth skill trees. I’m not sure if the smattering of changes made to the original game, in the process of Techland porting it over to its latest engine, have made all the difference or the fact that I’ve watched the entirety of The Walking Dead in the last six months (and read about 40 issues of the comic), but honestly, this isn’t a bad video game. I didn’t understand how Dead Island wasn’t completely mauled by critics and gamers alike, watching in complete bemusement as it went on to sell millions of units and even get a Game of the Year edition.įive years later I’m playing Dead Island again, this time as part of the Dead Island Definitive Edition package (which includes the original, Riptide, and a new 2D beat ’em up), and I’m enjoying it. It felt so janky and looked so hideous it seemed on the edge of turning into a zombie itself. Not in a flippant, played it for five minutes and decided it wasn’t for me way (how we generally review video games), but a considered opinion after trudging through the first 90 minutes or so on Xbox 360. I thought the original Dead Island was awful.
